Cocos2D is the leading, open-source, royalty-free smartphone game engine. It’s easy to use, community-supported, reliable, mature, and over 1500 mobile iOS games have been published using it! And now, thanks to Cocos2D-X, it’s possible to release games for Android with the same codebase.
You can play a sound effect, animate a flipping sprite, flash some rad custom font, all with just a couple lines of simple, pure Objective C code. No knowledge of OpenGL is required! Rotating, mirroring, parallaxing, scaling, tinting, sliding, jumping, and a Halloween-sackful of other effects are quickly at your fingertips.
Simply cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications.
main features
- Flow control: Manage the flow control between different scenes in an easy way
- Sprites: Fast and easy sprites
- Actions: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
- Effects: Effects like waves, twirl, lens and much more
- Tiled Maps: Support for rectangular and hexagonal tiled maps
- Transitions: Move from scene to scene with style
- Menus: Built in classes to create menus
- Text Rendering: Label and HTMLLabel with action support
- Documentation: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it
- Built-in Python Interpreter: For debugging purposes
- BSD License: Just use it
- Pyglet Based: No external dependencies
- OpenGL Based: Hardware Acceleration
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